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Millikan's Reach
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Devlog
Early Access Build 1.06 - Bugfixes and Linux Support
November 20, 2024
by
Inferior Planet
4
#bugfix, #patch
Hello all! I finally found the time to get back into this - and between switching to a new OS on my personal PC and upgrading to a newer build of Unity, I had a lot of behind the scenes work cut out f...
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Early Access Build 1.05 - I'm not dead!
September 18, 2023
by
Inferior Planet
5
Hello all! It's certainly been a while. This last year-or-so has been incredibly busy for me, mainly real-life stuff that's kept me away from game dev, but I've been able to put together a release for...
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Another Bugfix Update - v1.03 is out!
May 31, 2022
by
Inferior Planet
2
Just a few bugfixes this time. Got some fun stuff in the works though! Removed that one Tyrfing that was in places it shouldn't be Fixed issue that sometimes caused Security missions to be impossible...
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Millikan's Reach v1.02 is Out! Plus, SGJ Podcast VOD!
May 08, 2022
by
Inferior Planet
2
New Update! That took a fair bit longer than I expected it to, but real life things happened - in any case, enjoy this stuff! Not really much in the way of content but a good few little annoyances got...
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I'm going to be on the Space Game Junkie Podcast!
April 25, 2022
by
Inferior Planet
Hello all! Sorry this update is perhaps a bit shorter-notice than it should've been, but some real-life stuff got in the way. However, I'm thrilled to announce that I'll be talking about Millikan's Re...
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Quick Bugfix Update - v1.01 is out!
February 02, 2022
by
Inferior Planet
1
#patch, #bugfix
Bugfixes: - Disabled VSync to make frame rate caps work better on mobile - Pause menu no longer gets stuck if settings menu is exited using "escape" - Boost sound is now correctly shut off if the play...
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